MCP Server

UnityMCP AI Integration

Use UnityMCP with Pickaxe to automate cross-tool workflows while your team focuses on higher-leverage work. Keep momentum without constant copy-paste between tools.

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Capabilities

3 capabilities

get_editor_state

Retrieve the current state of the Unity Editor, including active GameObjects, selection state, play mode status, scene hierarchy, and project structure. This tool provides a comprehensive snapshot of the editor's current context.

Type: string

execute_editor_command

Execute arbitrary C# code within the Unity Editor context. This powerful tool allows for direct manipulation of the Unity Editor, GameObjects, components, and project assets using the Unity Editor API.

Type: string

get_logs

Retrieve and filter Unity Editor logs with comprehensive filtering options. This tool provides access to editor logs, console messages, warnings, errors, and exceptions with powerful filtering capabilities.

Type: number

Get Started

Click any tool below to instantly start building AI tools that enhance your workflow and productivity

Process Automation

Automate complex business processes by connecting multiple tools and services in intelligent workflows.

Task Orchestrator

Coordinate multi-step tasks across systems with error handling and retry logic.

Integration Builder

Connect disparate tools and services to create seamless data flows and integrations.

Workflow Optimizer

Analyze workflow performance and suggest improvements to increase efficiency.

Conditional Logic Engine

Build workflows with smart branching based on data conditions and business rules.

Event-Driven Automation

Create workflows that trigger automatically based on events and conditions.

Explore Pickaxe Templates

Get started faster with pre-built templates. Choose from our library of ready-to-use AI tools and customize them for your needs.

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Frequently Asked Questions